#添加Tag防止继续爆炸
summon marker ~ ~ ~ {Tags:["exploding_arrow.marker1"]}
data modify entity @n[tag=exploding_arrow.marker1] data.level set from entity @s weapon.components."minecraft:custom_data".explode_level
execute facing entity @p eyes positioned ^ ^ ^0.15 run function dab:system/bow_arrow/boom_bow/create_explosion with entity @n[tag=exploding_arrow.marker1] data
kill @n[tag=exploding_arrow.marker1]